Hue, Saturation, and Lightness
The Hue, Saturation, and Lightness live effect lets you change the overall color and tonal values of an image or object through three parameters:
- Hue The Hue control rotates all the object's colors through a hue wheel (rainbow) spanning -180 to 180 degrees. For example, increasing the Hue setting turns red colors to orange, to yellow, to green, and then to blue. Decreasing the Hue setting turns red colors to magenta, then violet, and then to blue. Changing Hue has no effect on neutral colors such as white and black.
- Saturation The Saturation control adjusts the global saturation of colors. Increasing this setting makes all colors more saturated. For example, a pastel pink color will become bright red if you increase its saturation. Reducing saturation makes colors appear washed out and gray.
- Lightness The Lightness setting is similar to Brightness. Increasing lightness makes all colors and tones brighter (closer to white) and decreasing lightness makes colors darker (closer to black).
Applying Hue, Saturation, and Lightness to three objects:
a bitmapped image, a rectangle with a gradient, and a text
object.
The original objects (above) and the affected objects (below).
Note that you can also control an object's hue with the Color Balance or the Tint effect.
For more information about how to apply live effects, see Live effects.